Celebrating Sixit Day (6/6) with fun player stats


Happy Sixit day (6/6)! Let’s celebrate by looking at some fun player stats, plus, if you’re morbidly curious, a link to download the original jam version of the game. In all it’s ugly, unpolished glory.

How many players?

63k! You can see several spikes over the past year, which all came from app stores in various regions around the world featuring Sixit. The BIG spikes in the beginning were from front page features on the US App Store.


Where is everybody?

According to Google Analytics, we have players in every US state and 218 countries. Which is crazy because (also according to Google) there are only 195 countries in the world… Entire nations born, just to play Sixit. Wild.




How far did people get in the game? 

77% got the first artifact (the translator). 14% got the final artifact (the feather). 9.6% beat the game.


How many people discovered the optional content? 

50% got the most accessible key. 4.4% unlocked the final (very difficult) key. 4.41% found an important secret… 


And now, for where it all began...

Sixit's original iteration, "Six Spaces", was made in 48 hours for a Ludum Dare game jam . It's rough. If you’re curious to see how far the game has come, you can download Six Spaces here: https://stargardengames.itch.io/six-spaces 


Thank you so much to everyone who played Sixit. Seeing the love in our Discord, reviews, and comments has been so heartwarming. Speaking of Discord, join in on the fun! https://discord.gg/qCZyTrZacJ 

Get Sixit

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