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(+3)(-35)

why make the game paid?

(+28)

The only way we can support ourselves and dedicate more time to making games is if we can support ourselves financially. Like most people, we need money to live. 

(+1)(-45)

you should care to the players... other things can make money too (i live in brazil)

(+20)(-1)

That's just plain rude tho. The devs have worked so hard towards this and you tell them to not support themselves through it? WOW

Yea.
Th3_Frog Is RUDE

(+7)(-2)

sure, donations can do something, but most people won't bother and the other way (ads) are gonna make the game feel like poop

(-2)

to mess with us

(+1)

*bug report*
When you connect input and output and drag the buildings to overlap, the game crashes.

Great game, I have a few questions. Is the jam version still available? Will you still release the game on steam? Will the price be the same on steam?

(-1)

Right there at the bottom, it's the demo version.

(+2)

But that is not the jam version, that's a demo that they released when factori 1.0 released. I am searching for the first version of this game that was used in the jam, but I doubt it that that is still available.

(+1)

The jam version is unavailable for the time being. We do plan to release the game on steam and will likely keep the price the same for the steam version.

(+1)

nice! you inspired me to make a game(alphabit) in itch.io similar to this!

(+1)

That's awesome, glad we could inspire you! :D

I added a box with your A into my game

Show post...

I just realized, THERE'S NO FREE VERSION OF FACTORI!!!! D:>

(2 edits) (+1)

There's a free demo! Just above the Comments section, there is a Demo section with links to download for Windows, Mac and Linux.

Show post...

Can I download the Demo?

Just above the Comments section, there is a Demo section with links to download for Windows, Mac and Linux!

Show post...

right. got it.

(-2)

Where is it?

(+1)

Just above the Comments section, there is a Demo section with links to download for Windows, Mac and Linux!

(-1)

I can make text

(-1)

BIG!

Really good game! Even the demo version was fun tbh (although it was hard trying to make some letters)

Finished it in like 2 hours :/ And since I've discovered all letters (and #) new words don't seem super exciting...


I wonder if there is a way to increase the longevity of this game?

(1 edit)

Besides typing your own words or trying the community ones? A lot of letters have multiple recipes, so I guess you could challenge yourself that way (if you haven't yet). Then I think it would just be minimizing everything you can, less factories, feeding multiple letters from the same machines, making it faster/more efficient, etc.

I would like to see lower-case added, we just need a way to make a dot I guess...but then numbers or non-English characters there's a lot of potential.

We already got some non-english charactars like Alpha (A), Beta (B), Epsilon (E), Lambda (vf V), Zeta (Z), Aleph (ccw A), and ect

We have plans to add more features that will add longevity! In the meantime, you can search for more hidden letter arts and alternate ways to form letters!

I'm struggling with "S" now.

Show post...

Having trouble?

Here's the following step:

S flipped bent Z

The step will help you do the letter S.

You went that far- I (thought) it was a Belt Hr C

(1 edit)

But I figured out it's actually a bent vf Z, wich makes no sense

That was fun, just a bit challenging and definitely makes you want more. Are all the user levels possible though? I'm struggling with "S" now. :)

SPOILERS!!!!


S is reflected Z through a bender.

Wow, I would not have come up with that, thanks.

How to make Z?

This is pretty fun! though it is annoying when you think a letter can be created this way, but then it can't.


side note: how do you create a y? i can only make N's and J's.

(1 edit) (+1)

Yeah, sometimes they are simpler than you think or need to be done a specific way.

*hint* How would you make a "Y" combining two other letters?

Also the recipes you've unlocked are in the journal, even if you made one accidentally in another level it would be there.

You can also make Y by combining 3 letters. Guess which. ;)

3 i's?

y = i + i + i

(1 edit) (+2)

I love this game!

Btw: when installing via the Itch app for Mac, instead of installing the game it installs a folder containing the DMG containing the game. Not sure if this is a bug with the game or with the Itch app!

Also, unless I'm wrong, a flipped ( isn't a ).

(+1)

you are...


...wrong

Well then I've found a different and stranger bug on a user-submitted level!

i mean the part where you said flipped ( is not )

Congrats on releasing the game

Thank you!

wait it’s just fredoka one??

Always has been…

Cause maybe was the font.....

(-10)

also *VERY LOUD STRESSED OUT NOISES* STOP POSTING ABOUT ERR0RS

(-18)

also this is my random power generatorMAKE THE GAME FREEEEEEEEEEEEEEEEEEEEEEEEE

(+14)

no. 

(+2)

well too bad i still buy it

(+1)

Then please at least make this available on Steam already!!

(+1)(-1)

Why?

(+1)

Because then more people would know about this game and it would sell way more. Plus, you can use tools like ReShade to make the experience way better!

(+1)(-1)

thank you for buying and playing :)

also np i really wanted the full game

(-1)

me too but i don't have $6

(-1)

THANK YOU ALL FOR replying. this is the most Replied comment in the entire itch.io

(-1)

yeah im wrong

(+1)

I managed to crash the game by placing a input node on an output node and hitting play. xD


It was an amazing concept and I can't wait to play more!!!

:( i don't have usd because i live in vietnam

(+1)

Just because you live in vietnam doesnt mean you cant have USD


5 USD in vietnam is 115062,5 vietnam dong


You can turn any currency to USD as long as you know the value


You can google 5 USD to (your currency)

the vietnamese dong is a very nice currency

(+1)

Hello! Having an issue where the Mac version won't open because it can't be checked for malicious software. Do you know if you've got an update coming to address this? Thanks!

In Windows i had the problem that Windows detected the program as malicious software to, but don't worry, there's nothing wrong with it, Mac just doesn't know where the software comes from and because it's an .exe (which can do MANY things), it's careful.

(+4)

Workaround: go to the app in Finder, then right-click on it and select "Open".  Then it gives you an option to launch anyway.

That worked! Thank you!

(+2)

hi we wrote a guide for this issue, sorry I wish there was a easy way for us to fix it on our end :'( 


https://stargardengames.com/sixit/troubleshooting

Wow, great idea !

(+2)

really awesome game. I would love to be able to look at the recipie book while building in a level. I can't remember all the combinations I need! Also, saving a level would be awesome.

(+2)

Thanks for the suggestions! These are both features on our to do list :)

(+1)

Is there a way to make spaces or &s

This game is great would recommend

Fredoka one!

fun fact: the "O" is symmetrical

its a circle

Hiii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^

-The concept of the game is pretty original.

-The game visually looks really awesome, it has it's own style and fits perfectly the theme of the game.

-The gameplay mechanics are really good and original.

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

(+1)

Thank you for this!

You are welcome ^^

thank you for making the game

(1 edit)

Great game!!! The idea is so original, I love it :) I can't get past the "IT" level because I can't make a T haha. Apparently joining 1 I and 2 rotated I's doesn't work... It makes your really think hard and its also really fun! Great work!

Oh and a suggestion: You should be able to highlight multiple factories and move/delete them. Same with wires, but only for deleting them.

A t is made by a twice rotated L and an rotated I ;)

i wish there was a steam version because i could buy it and more purchases due to more platforms of release

Aupside down V + rotated I
BP + flipped C
Cbent I
Dflipped C + I
EI + rotated I + rotated I + rotated I
FI + rotated I + rotated I
GC + I + rotated I
HI + I + rotated I
II
Jrotated C + I
Kccw rotated V + I
LI + rotated I
Mupside down V + upside down V
Nupside down V + I
OC + flipped C
PD + I
QO + I
RP + I
Sflipped bent Z
Tupside down L + rotated I
Ubent V
VI + I
WI + I + I + I
Xupside down V + V
YI + I + I
Zrotated V + rotated I

Comment if any are wrong!

A steam version is coming soon :) 

(1 edit)

How soon? Will itch.io purchases include a Steam key when it does release there? Wanting to play this, but not sure if I should wait for Steam or not. 

Deleted 1 year ago
(1 edit)

holy f*** im excited

rough release date?

2069ish

yeah, actually no, 2420ish

We’ve had a lot of projects in the works and had to push out the full release… we’re releasing in 2023, more details to come!

yayayayaayya

thanks alot i cant buy stuff on itch io

double you haich eeh en?

when?

oh wow

Q is correct i tried it 

Iflipped C + IP

THANK YOU FOR GIVING ME A HOW IN ASGARD'S LANDS DO YOU MAKE AN S, THANKS

Nice, thank you :-)

One thing that irks me is that when leaving a level with escape after building some stuff (i.e. getting fed up with trying to merge a mirrored and a regular L, both rotated, to get that annoying T and it still not working...) it just forgets *everything* on that level and I have to start all over again if I have some thought some hours later :-(

Is there some other key that I'm supposed to use to save a level or is it just not coded to remember at all?

Also, is there a way (command line option?) to make it start in fullscreen? I always have to go into options and toggle it again.

No idea which version, the download was 1-2 days ago, sha256:

cb80a85dbb6f7d9ba28751d0530d71b7e62be3ef210a26803c9723cfc14f7903  factori-linux.zip

Thanks for the feedback! A few things:

  • Currently, if you exit a level there is not a way to save the level state. But this feature is on our to-do list!
  • With T, make sure the L's are completely upside down, with one mirrored, before you try to merge them into T (rotate 2x, or shift click a reflector to make it a vertical reflector)
  • We also plan to have it remember your full screen selection on startup

Thanks for playing - we are working on a lot of improvements as we speak, and your feedback is helpful!

(1 edit)

I spent 10 years trying to figure out what S is, and still am

                 Milenia

Edit: Nvm I found it

(1 edit) (+1)

I guess in contrast to a lot of people here,  I have had no errors on W7. The game is a nice afternoon distraction discovering how to make each letter. There are a number of QoL features that I like to see added like being able to select multiple factories and move them all at once and blue prints.

Some minor gripes, W's aren't upside-down M's, triangular brackets aren't sideways V's, and Z's aren't sideways N's.

If the dev's really wanted to, this game could be quite a bit more taking a lot of pages from shapez.io.

(+1)

Just wanted to warn you, you can't put it on sale in the UK until its been being sold at a certain price for 28 days. Its unlikely to be noticed but just a word of warning, game devs have been fined before.

(-2)

If you downloaded the jam version of the game, do you get the full version for free, or am I being too much of a choosy begger?

The full version is not free, but there is a free demo available! 

thnx!

"the full version is not free" -1 player

(-2)

your wanting what i want/making game free

Deleted 2 years ago
(1 edit)

Yep, we used Game Maker Studio 2

What was the error? Also which version were you using? We fixed a lot of errors from the jam version in the latest release. Let me know if you're seeing the same error in the current version (either demo or full version)

Are you supposed to be able to delete the blue boxes that the letters go in?

haha nope, but that will be fixed in the next version

seems like so many people got the connect a factory to another directly below it error. like im no smart boy but i understood what happened and confirmed that it is what happened by repeating it. also because of this bug, my S maker factory is 5x6 insted of 5x5 which is kinda annoying but its fine

I got this error

Extra info: It seems like it crashes when I connect 2 rotate factoris that are 1 block apart

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object oControl:

local variable (null)(100854) not set before reading it.

at gml_Script_SpawnConnectors

############################################################################################

gml_Script_SpawnConnectors (line -1)

gml_Object_oControl_Step_0


Sorry you hit this issue

This usually happens when you place nodes directly above each other. We'll have this fixed in the next version

Thanks!

when the factori is fed up with making i's

Factori

fullscreen?

Hi, we'll have that in the next version for sure, and it's coming very soon!

(1 edit)

is there a mac version? This looks really fun, and I would love to play it.

Hi, we don't have a mac version for the jam, but we will have mac and linux in the next version (and it's coming very soon!)

Thanks, I’ll make sure to check it out!

The full game is now out, including Mac version! :)

Error!


Anyways, I'm enjoying this game a lot!


Thanks, and sorry you hit the error

This usually happens when you place nodes directly above each other. We'll have this fixed in the next version

(2 edits)

Looks interesting but couldn't try it; game crashes on startup:

###################
ERROR in
action number 1
of Alarm Event for alarm 1
for object oUIControl:

ds_list_size argument 1 incorrect type (string) expecting a Number (YYGI32)
at gml_Object_oUIControl_Alarm_1
###################
gml_Object_oUIControl_Alarm_1 (line -1)

Hi, sorry you hit this issue

We recently discovered the root cause, and this seems to happen when people aren't connected to the internet

Can you double check your internet connection and try again?

That said, we have a new version coming out very soon, and this bug should be fixed in that version

I had an error on a level :(


___________________________________________

############################################################################################

ERROR in

action number 1

of Destroy Event

for object oConnectorParent:

PerformEvent recursion depth failure - check for infinite loops, check objects for parenting

at gml_Object_oConnectorParent_Destroy_0

############################################################################################

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oControl_Step_0 (line -1)

that's a lot of "gml_Object_oConnectorParent_Destroy_0 (line -1)"

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