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(+1)

This game is super cool. Although I was expecting two Ls (one flipped) to make an upside-down T that I could right-side. I also took forever to figure out X even though I already had Z. Still an amazing game to play though, really brought my day to a good end :D

me too :)

(+1)

Got this error when attempting to load this game

"

___________________________________________

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 1

for object oUIControl:

Data structure with index does not exist.

at gml_Object_oUIControl_Alarm_1

############################################################################################

gml_Object_oUIControl_Alarm_1 (line -1)"

Sorry to hear your having issues, we've got that fixed for the next update, and we should have that out in a few days

wanted to reply here because I am also getting this error on linux with wine and the audio is totally borked. IK yall aren’t building for linux tho so thats fine if you can’t address something like that

Just click "abort" and open up the game again, it should work fine :)

Weird, that didn't work through the itch.io installer but it did with the manually downloaded version. Thanks!

(3 edits) (+6)

I thought I'd leave a small guide for anyone who needs it:

A: Put 2 i's in a combiner, rotate it twice, then rotate a different i once, then combine them together

B: Make 2 different i's round, rotate them both twice, then combine them both with one normal i (using the triple combiner).

C: Make a normal i round.

D: Make a normal i round, flip (Mirror it) and combine it with one normal i

E: Rotate 3 normal i's once and  combine them with one normal i (Using the Quad Combiner)

F: Rotate 2 normal i's once and combine them with one normal i (using the triple combiner)

G: Make one normal i round, rotate a different normal i once, then combine them both with one normal i (using a triple combiner)

H: Make a "T", rotate it once, then mix it with one normal i

I: If you need help with this one I would advise seeing a medical professional

J: Make a normal i round, rotate it once, and then mix it with one normal i

K: Make a "V", rotate it 3 times, then combine it with one normal i

L: Rotate a normal i, then mix it with with one normal i

M: Make a "V", then combine it with 2 normal i's (using the triple combiner)

N: Make a "V", then combine it with one normal i.

O: Make 2 normal i's round, mirror only 1 of them, then combine them together.

P: Make a "D", then combine it with one normal i

Q: Make an O, then mix it with one normal i

R: Make 1 normal i round, mirror it, then combine it with 2 different normal i's

S: Make a "Z", mirror it, then make it round.

T: Make an "L", rotate it twice, after that, rotate a different normal i, then combine them both together

 U: Make a normal i round, rotate it once, and then mix it with 2 normal i's

V: Combine 2 normal i's together

W: Combine 4 normal i's together (using the quad combiner)

X: Make 2 "V"s, rotate one of them twice, then combine them together

Y: Combine 4 normal i's together (using the triple combiner)

Z: Make 2 "V"s, rotate one once, and rotate the other one three times, after that, combine them together

Tips: You don't need an i producer for every thing, you can use one producer for different things (like making a V)

Your allowed to build on wires, so use all the space necessary

Try not to use more than 2 i's per letter, anymore and your wasting space.

Not everything has to be no the bottom, if you have room, build factories above other factories

Don't build anything TOO close to each other, it can sometimes crash the game

________________________________________

Thanks for reading, this took me like 20 mins lol

All Alphabet Steps?!

how long does this took you

you can also make a U by curving a V

Well The Alphabet Steps go from A-Z!

ABCDEFGHIJKLMNOPQRSTUVWXYZ

How can I make this game fullscreen? I barely see the play button because the window doesn't fit to my screen. My screen resolution is 1366x768.

how do you make a N?

(1 edit)

I +V

V is I+I

What Font are you using?

Fredoka One

how 2 make "X"

Merge a V and a V two times rotated

thx

Got this when trying to delete the wire

___________________________________________

############################################################################################

ERROR in

action number 1

of Destroy Event

for object oConnectorParent:

PerformEvent recursion depth failure - check for infinite loops, check objects for parenting

at gml_Object_oConnectorParent_Destroy_0

############################################################################################

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oConnectorParent_Destroy_0 (line -1)

gml_Object_oControl_Step_0 (line -1)

For people getting the error message on launch, try extracting the game into the Program Files (x86) folder. This seems to have fixed it for me, I tried launching the extracted game from my Downloads folder.

(+1)

I may be dumb.. But how do I get T?

(+1)

im a bit late but here

T: Make an "L", rotate it twice, after that, rotate a different normal i, then combine them both together

i hope you will do something more with this concept, really cool btw

My goodness, was the S a pain to make. Fun fact: the buildings are decorated with what they can create. You can actually pipe a V into the rounder instead of using two L's to make the U.

how do i play the game (im an idiot)

There should be a download button on the game page, once you've done that you can follow the steps here to play it


http://stargardengames.com/sixit/troubleshooting (the steps are for a different game, but the same steps should apply)

(1 edit)

one problem... im not seeing a red sixit file, or a sixit file in general

err... sorry im an idiot and realized what sixit was

how to make y

(+1)

ok got it, it's T + V

(+2)

Actually I+I+I works

ok thnx

This is really cool! I always think about how the number 8 can turn into any number if you get rid of some of the lines at hotels. This is just that but with letters!

(+1)

This game is so cute and fun!  I was giggling at the sound effects and the letters bouncing around.  The game does crash if I don't delete connecting nodes first before deleting buildings - might be worth mentioning up in the description.

(+1)

Thanks so much for the kind words! When you try deleting the buildings, try right-clicking away from the nodes, it seems that if you try to delete the buildings by right-clicking on nodes it will try to delete the connecting lines twice, which can cause the crash. Alternatively, you can delete the lines in advance by just scrubbing over them with the right mouse button held. Sorry for the inconvenience!

(+1)

This is such an amazing game, Great concept, so much polish for 48 hours. Very excited to see what fixes you add after the jam period.

Perhaps change the path of the linking wires so they don't sit right on top of eachother, this would make it a lot easier for the user to read their design and troubleshoot.

And it would be really cool to have more allowable combinations. its really fun when you think you'll make one letter, but a different one comes out, its like "oh of course, neat!, I'll remember that for future puzzles". But having a question mark come out feels frustrating especially just for mirrors and rotations.

Again, what you've achieved in 48 hours is brilliant, hopefully with a few tweaks and more time you can make the game absolutely perfect.

(+2)

I keep getting this error when trying to open the program?

___________________________________________

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 1

for object oUIControl:

Data structure with index does not exist.

at gml_Object_oUIControl_Alarm_1

############################################################################################

gml_Object_oUIControl_Alarm_1 (line -1)

i got that too!

(+2)

I love everything about this game, but I just had to cheat and open letter_translations.json to see how to make X... tbh, it was more fun decoding your notation (VrV2 = V+ twice rotated V = X) and backtracking through the chart (but how do I make V..?) than it was to try and puzzle it together. Mainly because there are many more ways to make X in my head. Perhaps letters are a bit too free-to-interpret for a factory game. Or: do a LOT of testing and add all possible ways of creating each letter that a player comes up with, within reason.

Hi i am getting this error when I want to start the game

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 1

for object oUIControl:

Data structure with index does not exist.

at gml_Object_oUIControl_Alarm_1

############################################################################################

gml_Object_oUIControl_Alarm_1 (line -1)

Extract the RAR. Then launch. That fixed it for me

Great Concept. Making this in 48 hours with so much polish is a huge feat.

Well Done.

BTW, Would love for you to try my game too.

It is an Action Platformer with unique controls.

https://sgt-blade.itch.io/wartorn

(+1)

Super great game spent much time on it but still cant figure out P and S. Could some1 help me out

P is made by combining D and I, but I cant figure out s either

initially i thought C and backwards C but that just makes O

Z is made with an L and an L turned 180, i thought perhaps an S could be made by first mirroring the L and performing the same process, but this jus leads question marks

Creating a full Z and mirroring it just created a mirrored Z

I'm out of ideas

S can be made by mirroring a Z, then rounding it.

ohhhh, clever, I never v tried curving anything other than an I

Are there any other letters that can be curved?

(+2)

This is such a great game! Totally worth the download!

(+1)

what a wonderful ingenious little game! really enjoyed it!

(+2)

hope you are featured in the video mark is doing 

(+1)

Man spent whole afternoon playing and making levels, love it. Some letters gave me a hard time figuring out, like "T" and "R" but i still got it and felt super smart big brain. Also loved that some letters have different means to create like "w" that you can put four "I" in the merge factorie or you can merge two letters "v". Maths and stuff, very cool and big brain 

what even IS "T"? I plus sideways I makes most sense in my head but that gives "L"

upside down "l" plus rotated "i"

Ye guys i Think it will also be a great android Game

:) Very fun! I have got a bug report for you!

ERROR in action number 1 of Destroy Event for object oConnectorParent:

PerformEvent recursion depth failure - check for infinite loops, > check objects for parenting at gml_Object_oConnectorParent_Destroy_0

This happened as I was right-clicking to remove the lower-left-most 3-way combiner.

This is a great game - everything fits together so nice! The art, relaxing music and the gameplay - great work! 

This looks awesome, unfortunately I use LInux so can't play the uploaded build (tried with Wine and got a weird error :<) You mentioned releasing a Mac build after the jam, if you could also do a Linux one that would be awesome!

Sure thing! We can try Linux as well

Just here to add my enthusiasm for a linux build, I could get the windows version to run either so was a little disappointed given all the praise I’ve heard about the game :)

I got this error: 

___________________________________________

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 1

for object oUIControl:

Data structure with index does not exist.

at gml_Object_oUIControl_Alarm_1

############################################################################################

gml_Object_oUIControl_Alarm_1 (line -1)

is there a way to fix it?

ah, we've seen this before, but unfortunately we don't have a fix for this yet :'(. Do you mind answering a few clarifying questions?

1. Which platform is this on? (windows or mac)
2. When did this trigger? was it on start up? Did you do anything in particular to trigger it?
3. Does this trigger consistently?

Windows, it triggered on startup, and fortunately it fixed itself when i reopened the game! I just finished it. Can't wait to see what you guys do with this game!

how to x

nvm

like to do that

I hope that maybe you can make the rotate and mirror work

We do plan to add this after the game jam rating period ends!

Also can you make a flip vertically

(1 edit)

my god... this looks so good. i didn't even realize this was a gmtk jam submission til i was sold. tell me you're releasing a mac build after the rating period!!

(+1)

Thank you! We do plan to release a Mac build :D

Hi I love your game can you add a clockwise spinner

Thank you, so glad you like it! We plan to add a lot of quality-of-life features like this after the GMTK 2021 game jam rating period ends :)

(+2)

I'm getting this error, and can't start the game.

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 1

for object oUIControl:

Data structure with index does not exist.

at gml_Object_oUIControl_Alarm_1

############################################################################################

gml_Object_oUIControl_Alarm_1 (line -1)

Me too, I was really looking forward to trying this one :( Using Windows 10 on a Surface, if that helps.

Sorry to hear that - was this for the Mac version? Unfortunately we weren't able to fix the Mac version before the game jam submission deadline, so we will have to wait until after the 2 week rating period ends.

Windows 10

How does one make a T if not in the same way as an L? Merging 2 Ls doesn't seem to work either. I'm pulling my hair at this point!

(+2)

First make an L. Then rotate it twice and merge it with a rotated I. Took me a while to figure out too haha.

I got it from the trailer lmao

You have to rotate the L that you get twice then add a horizontal I to it, I was a bit confused too lol

wow ... never would have tought of that

(+2)

A lot of people struggle with T because I + rotated I makes L... The only reason 2 Ls doesn't work is because one L would have to be rotated AND reflected, which didn't have time to implement for the game jam. But we plan to add that after the rating period ends!

Make an L. Turn it upside-down. Put a turned I on it

That's ᖷ. THIS is F.

But actually, That's T.

Viewing most recent comments 64 to 103 of 103 · Previous page · First page